Category Archives: Pittsburgh
Journal of Urban Cultural Studies 1.1 inaugural content [in production]
Issue 1.1 currently in production:
CFP–new Journal of Urban Cultural Studies launched
Visit the new Journal of Urban Cultural Studies site here.
The Journal of Urban Cultural Studies is a new peer-reviewed publication cutting across both the humanities and the social sciences in order to better understand the culture(s) of cities. The journal is open to studies that deal with culture, urban spaces and forms of urbanized consciousness the world over.
Although we embrace a broad definition of urban cultural studies, we are particularly interested in submissions that give equal weight to: a) one or more aspects of urban studies (everyday life, built environment, architecture, city planning, identity formation, transportation…) and b) analysis of one or more specific forms of cultural/textual production (literature, film, graphic novels, music, art, graffiti, videogames, online or virtual space…) in relation to a given urban space or spaces.
Essays of 7,000-10,000 words (including works cited and notes) should be sent by attachment to the Editor at email@example.com. JUCS is also open to proposals of special issues by guest editors working individually or in teams of two. All citations in other languages should be translated into English for the journal’s international reading public, in addition to including the original text.
While the journal does not publish book reviews, we do publish review essays—which should discuss 3-5 recent books on a shared topic or theme (or place) and run from 2,500 to 4,000 words. Review essays of urban-themed installations or other works of art are also welcome. These essays will be reviewed in house. Given our visual focus, we are interested in original, unpublished artwork on the topic of cities and in publishing articles accompanied by images where appropriate.
We encourage a variety of approaches to the urban phenomenon—the strengths of the editorial board run from urban geography to literature and film, photography and videogames, gender and sexuality, creative economy, popular music, Marxist approaches, fashion, urban planning, anthropology, sociology, Deaf culture, built environment, philosophy, architecture, detective fiction and noir, and more…
Lebbeus Woods: Architect of Spaces in Crisis
I first saw Lebbeus Woods’ science fiction inspired architectural drawings at the Carnegie Museum of Art in Pittsburgh, PA. I was immediately drawn to his dystopian cityscapes overcome by buildings resembling machines and monsters. According to Woods, the spaces he designs are intentionally uncomfortable and aimed at disrupting bourgeoisie practices, “You can’t bring your old habits here. If you want to participate, you will have to reinvent yourself” (qtd in Ouroussoff, Nicolai. New York Times, August 2th, 2008). Primarily seen as an architect who is revolutionary but who ultimately designs the impossible, he theorizes places in crisis, re-designing buildings and structures such as the site of the former Berlin wall, war zones in Bosnia, and the Korean De-militarized zone. Described on his faculty webpage at The European Graduate School, Woods “holds the position that architecture and war are in a certain sense identical, and that architecture is inherently political. An explicitly political goal of his highly conceptual work is the instantiation of the conflict between past and future in shared spaces” (For his bio, click here).
It will be exciting to see one of Woods’ buildings leave the purely visual and be completed in real space. Set for completion in 2013 in Chengdu, China, the structure that Woods, in collaboration with Christoph a. Kumpusch, designed is “a riot of angled steel beams housed in polycarbonate sleeves containing LEDs” (Fred Bernstein, Architectural Record. March 26, 2012). I love the disjunction of the word “riot” to describe what Woods envisioned as a sanctuary among the urban sprawl. Surely, its effect on the space and the experience of space will be interesting to follow. For more info click here.