Not an academic post, exactly, so forgive me. But it is about the peculiarities of living in an unusually settled city with its own (very) peculiar rules. The game described here is real enough, although CORSON is unaware it’s being played. More seriously, it draws attention to the strangely dilapidated character of one of Edinburgh’s wealthiest areas. Sharon Zukin, when I took her around recently found it very hard to understand. It all looked ‘poor’, she thought. I have to agree, though there’s plenty of money squirrelled away.
“CORSON”: THE RULES
“CORSON” is a game for two players. Players must take the role of either the CUSTOMER or CORSON. The game is played in an old-fashioned hardware shop in Stockbridge, on the North side of Edinburgh. The play has competing objectives. If the player is the CUSTOMER, the objective is simply to buy any item from the shop. If the player takes the role of CORSON, the objective is to prevent the CUSTOMER from making a purchase. Detailed rules follow:
1. The CUSTOMER enters shop and requests an item of hardware normally found in such a shop. Nails, screws, bolts and tools are all typical requests. Toasters, vacuum cleaners and other domestic goods are also acceptable requests. For a request successfully fulfilled by CORSON, the CUSTOMER scores 1 point.
2. CORSON cannot refuse a request for an item he has in stock at the time of play. He…
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