Potentially very interesting from a spatial perspective on videogames…
Sifteo (see disclosure), the San Francisco-based company known for its popular touchscreen cube games, is launching a second generation of the product that will be available for pre-order on Thursday, expanding to a portable edition that won’t require users to play near a connected laptop.
Currently, Sifteo’s gaming system is composed of Sifteo Cubes, which “are motion-aware 1.7-inch blocks with full-color touch-sensitive TFT LCDs,” the company explains in a press release. “The cubes communicate wirelessly and respond to each others proximity and players’ gestures during gameplay.”
The game system, which was developed by entrepreneurs David Merrill and Jeevan Kalanithi beginning at the MIT Media Lab and later drew attention from the popularity of Merrill’s TED talk, is currently available in a few brick and mortar stores, as well as Amazon and the company’s website. The updated basic package will include three cubes and a base for $129.95, although players can purchase additional cubes and play…
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