Bodies, space, devices and culture

Thinking culture

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I’m currently writing a chapter for my book on popular culture about bodies and interfaces. As part of my research I returned to William J Mitchell’s Me++. I was surprised how fresh it still feels. It was originally published in 2003 and it picks up on the cyborg metaphor that was popular in the 1990s and attempts to situate it within the networked city. The vision it creates is of bodies that are open to the information flows of the city. The tension he describes is between boundaries and networks, these complete as bodies are implicated by flows of information. The use of a science fiction imagination to drive the text has meant that the content has not dated too much, although some of the imagined futures look a bit strange some 10 years later. But the central argument still feels pertinent, particularly as mobile devices have become even…

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One thought on “Bodies, space, devices and culture

  1. Pingback: Bodies, space, devices and culture | concerturbain

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